Personal Projects

Coding Challenges, DIY Wood Projects, and Arduino Experiments. These are among the things that I like to work on in my spare time. The underlying matter that fuels my passion for these things is optimizing systems and working out efficient ways to solve problems. To constantly challenge myself and keep on doing things I suck at, in the hopes of not only improving the skill but also learning something on a meta-level by being a complete beginner over and over again.

Personal Projects

Coding Challenges, DIY Wood Projects, and Arduino Experiments. These are among the things that I like to work on in my spare time. The underlying matter that fuels my passion for these things is optimizing systems and working out efficient ways to solve problems. To constantly challenge myself and keep on doing things I suck at, in the hopes of not only improving the skill but also learning something on a meta-level by being a complete beginner over and over again.

Personal Projects

Coding Challenges, DIY Wood Projects, and Arduino Experiments. These are among the things that I like to work on in my spare time. The underlying matter that fuels my passion for these things is optimizing systems and working out efficient ways to solve problems. To constantly challenge myself and keep on doing things I suck at, in the hopes of not only improving the skill but also learning something on a meta-level by being a complete beginner over and over again.

Personal Projects

Coding Challenges, DIY Wood Projects, and Arduino Experiments. These are among the things that I like to work on in my spare time. The underlying matter that fuels my passion for these things is optimizing systems and working out efficient ways to solve problems. To constantly challenge myself and keep on doing things I suck at, in the hopes of not only improving the skill but also learning something on a meta-level by being a complete beginner over and over again.

Client:

Myself

Role:

Concept / Art Direction / Generative Design / Product Design / Carpentry / Engineering

Year:

1991 - now

Client:

Myself

Role:

Concept / Art Direction / Generative Design / Product Design / Carpentry / Engineering

Year:

1991 - now

Client:

Myself

Role:

Concept / Art Direction / Generative Design / Product Design / Carpentry / Engineering

Year:

1991 - now

Client:

Myself

Role:

Concept / Art Direction / Generative Design / Product Design / Carpentry / Engineering

Year:

1991 - now